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Storyboard

Shots per scene, connected to the animation Timesheet.

Storyboard

What it isOverview

Storyboard is a grid of numbered shots to plan cinematics and sequences. Each shot has its image, the action, shot size, angle and camera movement, and it's linked to a real scene or level from Blueprint. If the animation already exists, you pick it and the shot connects to the Timesheet.

What it solvesProblems

The problem How it solves it
Storyboards in a PDF or another app, separate from the game. Each shot belongs to a scene in the same project's Blueprint.
The animator doesn't know which shot is theirs or with which camera. Size, angle and movement are defined on the shot, next to the image.
Reordering a sequence means redoing everything. Shots are reordered with arrows and filtered by scene.

How to use itHow to

  1. 1
    Pick the scene
    The tabs show the scenes and levels that already exist in Blueprint.
  2. 2
    Add shots
    With "+ Shot" you create a new one and upload its image from the Media Library.
  3. 3
    Define the camera
    Shot size, angle, movement and the action in the shot.
  4. 4
    Connect the animation
    Pick the animation from Blueprint and the shot is linked to the Timesheet.
Try it with a real project
Every tool lives inside My Studio, connected to the same project.
Go to My Studio